
Week 14
See Zi Yi
0340094
Anatomy and Character Sculpture Final Project
INSTRUCTIONS
PROGRESSION
To create the lotus hair accessory my character has, I used the radial symmetry feature together with the CurveQuadFill brush to sculpt. Below shows my progression of sculpting the lotus flower head accessory.
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Fig. 1.0 Lotus WIP 1 |
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Fig. 1.1 Lotus WIP 2 |
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Fig. 1.2 Lotus WIP 3 |
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Fig. 1.3 Lotus WIP 4 |
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Fig. 1.4 Lotus WIP 5 |
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Fig. 1.5 Lotus WIP 6 |
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Fig. 1.6 Lotus WIP 7 |
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Fig. 1.7 Lotus WIP 8 |
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Fig. 1.8 Lotus WIP 9 |
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Fig. 1.9 Lotus WIP 10 |
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Fig. 1.10 Lotus WIP 11 |
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Fig. 1.11 Lotus WIP 12 |
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Fig. 1.12 Lotus WIP 13 |
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Fig. 1.13 Final outcome of the lotus accesory |
Then, I posed my A pose model into her hero pose. Below is the progression.
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Fig. 1.14 Hero pose WIP 1 |
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Fig. 1.15 Hero pose WIP 2 |
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Fig. 1.16 Hero pose WIP 3 |
I encountered the issue of distorted limbs in the middle of posing her hero pose.
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Fig. 1.16 Hero pose WIP 3 |
Hence, I had to amputate her leg and replace it with a new one. Below is my progression.
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Fig. 1.17 Hero pose WIP 4 |
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Fig. 1.18 Hero pose WIP 5 |
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Fig. 1.19 Hero pose WIP 6 |
Below is her hero pose.
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Fig. 1.20 Hero pose |
Below is my final render for Xu Xuan's hero pose on a poster.
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Fig. 1.21 Hero pose on poster |
Final Submission for Anatomy and Character Sculpture Final Project
Below is my final submission for the Anatomy and Character Sculpture Final Project which comprises all the final outcomes of the attempts in a PDF format.
Reflection: Overall, this module has been very challenging for me. I find it very difficult to complete the assignment on time as ZBrush wasn't being very friendly to me ---- constant lag and delays happened throughout the semester. I have attempted various ways but the problem still persists. Nevertheless, I have learned a lot from this module and discovered a whole new world in ZBrush. A big thank you Mr Kannan for being super lenient with the deadlines.
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