EXERCISE (GAME ART)

Week 1  - Week 4
See Zi Yi (0340094)
Game Art
Exercise

INSTRUCTIONS


Week 1 (24/08/2021)

We would need to refurnish the game.

Game Art + Environment Design

For this module, we need to work on World Creation (Fantasy). 

We are to choose a game that we intend to alter the art direction/aesthetics. Based on our choice, we are to then create a world with collections of references and extracting information/components that are shown in our mood board which explains the following:

1. Time
2. Era
3. Ambiance and mood
4. Back story
5. Crisis
6. Culture – design component representing their race, worship, colors, materials used, etc
7. Ecosystem – who lives there, what do they do, animals, creatures, flora, etc
8. Geolocation – plain, mountain pass, dungeons, temples ruins, highlands, sea, river, forest, etc.
9. Architectural design – structure, monuments, relics, etc
10. Resource – nuclear, oil, crystal, etc
11. Genre – Horror, Comedy, Drama, etc
12. Target audience – range max to 8 years
13. Theme - (Fantasy – South East Asian) + Sci-fi, Post War, Post Apocalypse, Medieval, etc.
14. Classes/hierarchy
15. Transport – man-made, animal, hybrids, portals, etc.

We are to include South East Asian culture, folklore, or any unique component to our design. Our art style could be following any style as long as you alter it to define a unique style with functions and aesthetically pleasing.

These are the few lecture slides Mr Kannan showed us in class:



To kickstart with, I researched a game named Harry Potter: Hogwarts Mystery as I am pretty interested in altering the aesthetics of this game. Below is some research I did on this game, as well as the alteration I am going to introduce into this game. I compiled all my research in my final submission in the next section.

Final Submission for Game Art Exercise

Below is my final submission for Game Art Exercise which comprises all the final outcomes in a PDF format.

Comments

Popular Posts